• Work
  • About
  • Contact

BRANDON LYON | 3D ARTIST

  • Work
  • About
  • Contact

Hello! I’m Brandon Lyon and I spend my days sculpting and modeling figures for the toy industry, turning characters, creatures, and wild ideas into collectibles you can hold (or store on your shelf). My projects have taken me everywhere from superheroes to cartoon classics. Through employment and freelance, I’ve done work for such companies like Funko, Super7, Sideshow Collectibles, Spin Master, and Moose Toys on licenses like DC, Marvel, Star Wars, TMNT, and Disney.

Resume

3D PROFESSIONAL EXPERIENCE

FREELANCE (2020-PRESENT)

As a freelancer, I’ve partnered with toy companies and independent artists on a wide range of 3D projects, sculpting vinyl figures and prototypes, digitally painting sculpts, and preparing models for rendering, production, or print. My work covers everything from initial concept to final production-ready assets.

FUNKO (2021 - 2023)

Digital Sculptor / 3D Artist

At Funko, I specialized in sculpting a diverse range of collectibles, ensuring they met Funko’s quality standards. This involved an understanding of the limits of what can be translated to a 3D physical figure, such as thickness, size restrictions, balance, and any safety concerns. I had the opportunity to contribute to numerous projects spanning various licenses, including Marvel, DC, Star Wars, TMNT, and Disney. In addition to sculpting, I was also responsible for overseeing projects for quality throughout all stages of production, from sculpt, to output, to hand paints, to molding, to the final packaged product, providing any necessary notes or redlines to the factories to help with quality control.

MANA STUDIOS (2017 - 2021)

Digital Sculptor / 3D Artist

At Mana, I’ve sculpted anything from vinyl toys to action figures to pop art sculptures to video game tournament trophies. Some of these were prototypes while others were production-ready. I worked closely with Mana Studios’ engineers when finished sculpts needed to be produced in-house. Some of the projects I’ve worked on have been for clients such as Spinmaster, Moose Toys, Sideshow Collectibles/Unruly Industries, Ubisoft, Capcom, and Silent Stage. I’ve sculpted assets for a variety of licenses including Fortnite Battle Royale Collection, Dragamonz, Goojitzu, Hatchimals, Paw Patrol, and Capsule Chix. I also directed the new design for Mana Studios’ website and made updated renders for studio projects.


PREVIOUS DESIGN EXPERIENCE

SONA ENTERPRISES (2016-2017)

Packaging Designer

ZUCAMP (2009 - 2010)

Character Animator

Rivet productions (2004 - 2008)

Multimedia Designer


EDUCATION

MOLD3D, CREATING APPEALING CHARACTERS IN 3d WITH DYLAN EKREN

July 2016 - Aug 2016

CYPRESS COLLEGE, GENERAL ARTS AND GRAPHIC DESIGN

2000 - 2003


Software and Tools Used

  • Zbrush

  • Blender3D

  • Substance Painter

  • Adobe Suite (10+ years professional experience with Illustrator, Photoshop, After Effects, Indesign)

  • Keyshot

  • Wacom Intuos4

  • Mac + PC


SKILLS

  • Digital Sculpting

  • Sculpting for Print

  • High to Low Poly Pipeline

  • PBR Materials

  • Graphic Design

  • Vector Images

Powered by Squarespace.